Delphi Graphics and Game Programming Exposed with DirectX 7.0
Book Description
About the Author
Delphi Graphics and Game Programming Exposed with DirectX 7.0
Paperback: 544 pages
Publisher: Wordware Publishing, Inc. (January 20, 2000)
Language: English
ISBN-10: 1556226373
ISBN-13: 978-1556226373
Delphi Graphics and Game Programming Exposed! with DirectX is a comprehensive reference describing high-performance graphics and game programming techniques in the Delphi development environment. Author John Ayres begins with a discussion of basic game programming and graphics concepts, and moves quickly into an introduction of DirectX, which gives Delphi developers a high-performance interface to system-level hardware while maintaining the benefits of the Windows operating system. Palettes, sprite animation, collision detection, and sound and music are also discussed.
In addition the book includes a complete example game illustrating the different techniques discussed throughout, an appendix explaining how to use DirectSetup for installing DirectX, and a glossary of common words and phrases used in the game programming industry.
The CD includes:
• Source code from the book’s projects • full retail version of Delphi 4
• 60-day trial version of Delphi 5 Enterprise
• DirectX header files from Project JEDI
• freeware sound effects, MIDI musical compositions, and the SpriteLib sprite library
In addition the book includes a complete example game illustrating the different techniques discussed throughout, an appendix explaining how to use DirectSetup for installing DirectX, and a glossary of common words and phrases used in the game programming industry.
The CD includes:
• Source code from the book’s projects • full retail version of Delphi 4
• 60-day trial version of Delphi 5 Enterprise
• DirectX header files from Project JEDI
• freeware sound effects, MIDI musical compositions, and the SpriteLib sprite library
About the Author
John Ayres has over 10 years of programming experience, including over 5 years with Delphi. He is a lead developer and product architect for Beckett Interactive in Dallas and is the lead author of The Tomes of Delphi 3: Win32 Core API (1-55622-556-3) and The Tomes of Delphi 3: Win32 Graphical API (1-55622-610-1).
Delphi Graphics and Game Programming Exposed with DirectX 7.0
Paperback: 544 pages
Publisher: Wordware Publishing, Inc. (January 20, 2000)
Language: English
ISBN-10: 1556226373
ISBN-13: 978-1556226373
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